Virtual Tourism Market: Market Introduction
Reports and Insights deliver key insights on the global virtual tourism market . In terms of revenue, the total value of the global virtual tourism market is slated to reach US$ 4.6 Bn by 2030, owing to numerous, regarding which Reports and Insights offer thorough insights and forecasts in its report on the global virtual tourism market.
Virtual tourism is a growing trend around the world, and it is not a reaction to the COVID pandemic; it has been developing for some time. Virtual tourism, also known as virtual reality tourism, has grown in popularity among tourism industry stakeholders in recent years.
Virtual reality tourism is distinct from other types of travel. This mode of traveling only provides destination trips using images captured by virtual and augmented reality technology. Travelers are designed to feel as if they are in the real-life situations of the places they visit, aided by sensory simulations such as voices, images, and touch. Virtual tourism activities can be seen in many parts of the travel and tourism industry, fueled by technological advancements and Internet usage worldwide and closely linked with the concept of smart tourism.
Market Report Outlook:
This report on the global virtual tourism market aims to discuss market dynamics, including market drivers, potential threats and challenges to the market, global virtual tourism market opportunities for the major players, global virtual tourism market trends, market segmentation outlook, regional outlook, global virtual tourism market size, market forecast, market share, as well as the major players operating in the global virtual tourism market.
Virtual Tourism Market: Dynamics
The desire for unique and personalized travel experiences, as virtual tourism provides a way for people to explore new destinations and experiences without leaving their home. Further, growing accessibility of virtual reality and augmented reality devices, such as VR headsets and Smartphone’s, and its increasing popularity as a new form of travel and entertainment is making virtual tourism more widely available. Besides this, increased demand for travel alternatives due to the COVID-19 pandemic and the resulting restrictions on international travel has further increased the demand for virtual tourism in the market.
Virtual Tourism Market: Regional Outlook
North America, Latin America, Europe, China, Asia Pacific, the Middle East, and Africa are a few of the key regional areas to understand the global expansion of the market forvirtual tourism market.
North America dominated the virtual tourism market in 2022. The region's strong licensing laws, increased spending on travel and tourism, widespread use of digital media, and increased consumer spending power have resulted in the dominance.
Asia Pacific region is predicted to develop at a high CAGR thoughtout the projection period. Strong GDP growth rates, an emerging middle class, and an increase in disposable income are driving the region's thriving tourism industry. Furthermore, the development of logistics and infrastructure, strict promotion and advertising of tourism destinations by separate governments, and profitable opportunities for industry players to launch unique packages for group travellers in the region are driving market growth.
Virtual Tourism Market: Key Players
Some of the major players in the market include Momentum Virtual Tours, The Virtual Tour Company, VDarshan, Virtual Tour Experts , poppr.be, WELC,VizioFly, World Travel VR, Ascape VR, Zco Corporation, Cubix, VARS, Giga Works, The Amsterdam VR Company, Infinito VFX, Immersion VR UK, 3D Walkabout, Ignition Immersive, First Airlines, Google, Immersive amongst others.
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Recent Developments by Key Players:
- During the COVID-19 pandemic, Visit Bristol (England) created an immersive experience. Bristol from Home is a collection of travellers ‘ favourite ideas, inspirations, and resources "so that one can continue to enjoy Bristol from the comfort of their own home, during social distancing measures.
Virtual Tourism Market: Segmentation Outlook
Data for growth projections and estimates are included in this study for the Technology Type segment {Virtual Reality and Augmented Reality}; for the Application segment (Art Galleries & Exhibition Hall, Museum, Hotel & Resort, In-Flight Entertainment, Travel Booking Services and Others); for the Traveler Type segment {Solo Traveler and Group Traveler}; for the Age Group Segment {Generation Z, Millennial, Generation X and Boomers}; for the Consumer Orientation Segment {Men, Kids and Women}. The virtual tourism market forecast period is 2022 to 2030.
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